Keeping Data
Keeping Data
You can disable the cleanup of an already generated server pack in order to keep data between generations. This is useful if you ran the server pack and generated world or similar. Scripts, icon and properties will always be updated
Keep in mind, though, that any ZIP-archived generated this way may contain data which is not allowed on platforms such as Modrinth or CurseForge.
You may also run the risk of having duplicate mods if the mods in your modpack change or are updated between generations. If overwrites, and thus cleanups, are disabled, and you run into this
Updating Server Packs (Experimental, v6.0.0 and up)
An experimental feature allows you to update your server pack without losing data. If you've run your server pack locally, played around a bit and have a world you would like to keep, losing this data due to re-generating your server pack would suck. (MAKE BACKUPS!)
In order to try out updating your server packs, deactivate Server Pack Overrides
and activate Update Server Packs
:
If you are using ServerPackCreator from the commandline, change the following properties to: